Post by Balial on Feb 22, 2021 15:52:18 GMT
The request of the old man did not fall on deaf ears. Instead you and a select group of individuals had found yourself gathered outside the Courageous Pony Inn, eagerly waiting for the details of the job. From the rear the song of the bard could be heard, departing from his campions before finding himself among your ranks. Looking around you noticed that the group was much longer than one would expect and no matter the job.
A rather plain looking man leaned over to one of his allies, covering his mouth with his leathered gauntlet, but speaking in a stage whisper. "Too many hands in the pot and the sauce will spoil." He said in attempts to skim off those who were unsure, but no one budged. After a failed attempt at trimming the heard he and his allies growled in annoyance and returned to the inn.
"Right then," the older man said, his hands gently patting his vest as he searched for something. Removing a small set of bifocals from the inner pocket of his vest he cleared his throat and adjusted his glasses. Next followed a small piece of parchment. Reading in silence at first he placed the parchment and the glasses back in their respected areas and the straightened his back while resting his hands together at his waist. "It is of great honor that you are all welcomed back to my master's manor. Right this way, I will discuss with you the details given to me."
Escorting the group he began to lead them into the Protector's Enclave. "You all look like travelers, an interesting fact about this part of Neverwinter is it the only part of the city that looked like it did in its old days, before the eruption of Mount Hotenow." His footsteps echoed rhythmically through the air as he maneuvered his way through the city toward aristocrat portion of the Enclave. He poke without looking back at the groups that had formed, he was a man of focus and purpose. Still, it wasn't long before they found themselves in front of a large manor.
The manor before them was rather round compared to the other rectangular structures around it. The three story manor was primarily built from white stone with red bricks used purely for decorative purposes. The adventures would need to walk through a narrow path that was surrounded by a beautiful garden of excoct flowers, some of which they might be unfamiliar with. The walkway stretched out for about twenty feet traveling under a large ivory arch. Starting from the arch mimicked a similar ivory pillar like structure running around the base and supporting the lip of the roof. Up three steps rested a red set of double doors, Victorian like features carved into them.
The servant approached, placing his hands on the two sides of the individual pillars. With a grunt of exertion he forced the door opens with a eerie creak. He took exactly five steps in before he turned to face the adventurers once more. With his feet together, a straight and proper spine, he held his arms out to the left and right. Each path lead to a different room, one red and one blue. If the party would pay attention to the setting behind the man they would notice a large crystal chandelier ten feet above the servant. Behind the man was a series of statues on the either side of him, leading back to a staircase as the outside had done as well. Paintings framed the decorative walls as well as unique masks and antique weapons.
"Please split into your respective groups and head into your rooms... My master will address you shortly."
A rather plain looking man leaned over to one of his allies, covering his mouth with his leathered gauntlet, but speaking in a stage whisper. "Too many hands in the pot and the sauce will spoil." He said in attempts to skim off those who were unsure, but no one budged. After a failed attempt at trimming the heard he and his allies growled in annoyance and returned to the inn.
"Right then," the older man said, his hands gently patting his vest as he searched for something. Removing a small set of bifocals from the inner pocket of his vest he cleared his throat and adjusted his glasses. Next followed a small piece of parchment. Reading in silence at first he placed the parchment and the glasses back in their respected areas and the straightened his back while resting his hands together at his waist. "It is of great honor that you are all welcomed back to my master's manor. Right this way, I will discuss with you the details given to me."
Escorting the group he began to lead them into the Protector's Enclave. "You all look like travelers, an interesting fact about this part of Neverwinter is it the only part of the city that looked like it did in its old days, before the eruption of Mount Hotenow." His footsteps echoed rhythmically through the air as he maneuvered his way through the city toward aristocrat portion of the Enclave. He poke without looking back at the groups that had formed, he was a man of focus and purpose. Still, it wasn't long before they found themselves in front of a large manor.
The manor before them was rather round compared to the other rectangular structures around it. The three story manor was primarily built from white stone with red bricks used purely for decorative purposes. The adventures would need to walk through a narrow path that was surrounded by a beautiful garden of excoct flowers, some of which they might be unfamiliar with. The walkway stretched out for about twenty feet traveling under a large ivory arch. Starting from the arch mimicked a similar ivory pillar like structure running around the base and supporting the lip of the roof. Up three steps rested a red set of double doors, Victorian like features carved into them.
The servant approached, placing his hands on the two sides of the individual pillars. With a grunt of exertion he forced the door opens with a eerie creak. He took exactly five steps in before he turned to face the adventurers once more. With his feet together, a straight and proper spine, he held his arms out to the left and right. Each path lead to a different room, one red and one blue. If the party would pay attention to the setting behind the man they would notice a large crystal chandelier ten feet above the servant. Behind the man was a series of statues on the either side of him, leading back to a staircase as the outside had done as well. Paintings framed the decorative walls as well as unique masks and antique weapons.
"Please split into your respective groups and head into your rooms... My master will address you shortly."
The second group were hurried into the second room, much like the first were, but this time to the left of the servant. The doors closed behind them immediately, leaving them inside the navy blue room to their own accord. Unlike the foyer, this room was very simple. The plain navy walls scaled up to the stone ceiling with little decoration. Shaped in the similar fashion to the outside of the manor, the room was smooth and round. Although there was a window on the outside, there was not one inside the room, the only light source came from torches hanging upon the walls. A wooden shelve was resting at waste level and ran across the entirety of the room's perimeter. It stuck out no more than a foot, but upon it rested strange devices, chemical vials, and notes scribbled in strange languages. There were small chairs in the center of the room, also displayed in a circle, with exactly enough to fit the group. It seems that the adventurers were going to be addressed by the stranger shortly, but for now they had a moment to themselves. What will you do with your spare time?
Notable DCs: DM will info in Discord.
- Nature Check on the flowers: DC 15
- Perception on the masks and paintings -noticing what is on them / how they are designed-: DC 12
- Sub Roll (if looking deeper into the masks or paintings) pick one of them and roll a History or Religion check: DC 15
- if proficient in the history or religion the DC is reduced to 12
- Investigation check DCs in the "blue room" will be discussed as addressed.